C++ Programming Fundamentals

Paperback
January 2023
9781683929765
More details
  • Publisher
    Mercury Learning and Information
  • Published
    13th January 2023
  • ISBN 9781683929765
  • Language English
  • Pages 350 pp.
  • Size 7" x 9"
$54.95
E-Book

E-books are now distributed via RedShelf or VitalSource

You will choose the vendor in the cart as part of the check out process. These vendors offer a more seamless way to access the ebook, and add some great new features including text-to-voice. You own your ebook for life, it is simply hosted on the vendors website, working much like Kindle and Nook. Click here to see more detailed information on this process.

December 2022
9781683929741
More details
  • Publisher
    Mercury Learning and Information
  • Published
    29th December 2022
  • ISBN 9781683929741
  • Language English
  • Pages 350 pp.
  • Size 7" x 9"
$54.95
Lib E-Book

Library E-Books

We are signed up with aggregators who resell networkable e-book editions of our titles to academic libraries. These editions, priced at par with simultaneous hardcover editions of our titles, are not available direct from Stylus.

These aggregators offer a variety of plans to libraries, such as simultaneous access by multiple library patrons, and access to portions of titles at a fraction of list price under what is commonly referred to as a "patron-driven demand" model.

December 2022
9781683929758
More details
  • Publisher
    Mercury Learning and Information
  • Published
    29th December 2022
  • ISBN 9781683929758
  • Language English
  • Pages 350 pp.
  • Size 7" x 9"
$129.95

This book is designed to cover the basics of C++, the powerful programming language used by developers all over the world. Its readily understandable concepts and easy syntax are used in video games, embedded systems, IoT devices, and resource-heavy AI applications. Using a “self-teaching” method with numerous examples and figures, the book covers all of the major C++ concepts, including pointers, classes, strings, arrays, polymorphism, inheritance, file handling, and more. Various types of the end of chapter exercises include theoretical, practical, and multiple choice (with answers) to enhance comprehension of the topics covered.

FEATURES:

  • Uses a self-teaching method with numerous examples, figures, and a variety of exercises
  • Covers all of the basic C++ concepts including strings, arrays, classes, file handling and more

1: C++ and Beyond
2: Basic Play in C++
3: Arrays and Strings
4: Pointers in C++
5: Classes in C++
6: Inheritance
7: Polymorphism
8: Operator Overloading
9: Structure and Union
10: Exception Handling
11: File Handling
Index

D. Malhotra, PhD

D. Malhotra, PhD is a professor in information technology and has published numerous research articles with international publishers such as ACM, Springer, Elsevier, and IEEE.

N. Malhotra

N. Malhotra’s teaching and research interests include data structures, big data analytics, business intelligence, Java, and distributed programming.

programming; developers; video game; game design; AI; embedded systems; pointers; arrays; polymorphism; file handling; computer science