Frank Luna
About
Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
Author's Books
E-books are now distributed via RedShelf or VitalSource
You will choose the vendor in the cart as part of the check out process. These vendors offer a more seamless way to access the ebook, and add some great new features including text-to-voice. You own your ebook for life, it is simply hosted on the vendors website, working much like Kindle and Nook. Click here to see more detailed information on this process.
E-books are now distributed via RedShelf or VitalSource
You will choose the vendor in the cart as part of the check out process. These vendors offer a more seamless way to access the ebook, and add some great new features including text-to-voice. You own your ebook for life, it is simply hosted on the vendors website, working much like Kindle and Nook. Click here to see more detailed information on this process.