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Slime Mould in Arts and Architecture

Edited by Andrew Adamatzky
Hardback
July 2019
9788770220729
More details
  • Publisher
    River Publishers
  • Published
    18th July
  • ISBN 9788770220729
  • Language English
  • Pages 310 pp.
  • Size 6" x 9"
$90.00
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July 2019
9788770220712
More details
  • Publisher
    River Publishers
  • Published
    23rd July
  • ISBN 9788770220712
  • Language English
  • Pages 310 pp.
  • Size 6" x 9"
$67.50

The slime mold Physarum polycephalum was a source of explosive growth of  bioengineered hybrid sensing and computing devices in the past decade. Being in its vegetative state--the plasmodium--the slime mold configures its protoplasmic network to optimize its geometry with relation to patterns of attractants and repellents.

The slime mold's adaptability, polymorphism and aestheticism inspired artists and architects. It has been seen as a self-conscious liquid form continuously changing its shape in response to external stimulation and due to interactions of thousands of micro-oscillators in its body. Elusiveness is a magic feature of the slime mold. One moment it mould gives you a solution to a mathematical problem by a shape of its body, the next moment it changes its shape and the solution disappears.

Slime Mould in Arts and Architecture presents a set of unique chapters written by leading artists, architects and scientists, which resulted from creative translations of slime mold behavior into forms and sounds, unconventional investigations and sensorial experiences and the slime mold ability to remove boundaries between living and artificial, solid and fluid, science and arts. The book gives readers unique tools for: designing architectural forms and creative works; understanding how pro-cognitive living substrates can be used in everyday life; and  sparking new ideas and initiates further progress in many fields or arts, architecture, science and engineering.

Preface
1. Introduction to the Myxomycetes
2. Myxomycetes and art
3. Many-Headed: co-creating with the collective
4. A nonlinear approach to generate creative data using
5. Physarum polycephalum-based memristors 6. The Plasmodium Consortium: When art, science and design form a policy think tank
7. Polycephalum Wetware. Reasoning across architecture, biology and computation
8. Living screes. The foraging of atmospheric patterns
9. Slimedia: Physarum as medium and cultural mediator
10. Growing as building
11. Reimaging city infrastructures with slime mould
12. Disruptive material intelligence of Physarum: liquid architecture of a bio-logical geometry computer
13. BioLogic: Living structures and swarm bodies
14. Slime Intelligence
15. Pulse, flow - artistic exploration of Physarum polycephalum
16. Cell Memories
17. Protoplasmic routes. A post-human vision of liveability and co-existence
18. The Chemical Machine
19. Ctrl: Quantify, Compare, Optimize, Repeat

Andrew Adamatzky

Andrew Adamatzky is at University of the West of England, Bristol, UK.

Art
Architecture
Slime mold
Mycology
Engineering