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Drama, Technology and Education
Educational drama is being transformed by the technology of the screen-mediated world. The everyday use of computers, mobile phones, videogames and television is changing our perceptions of what drama is and how it works.
Real Players? brings together educational drama, youth theatre and the world of digital media today. It illustrates the dramatic conventions of process drama that teachers can bring to creating mediated performance in their classrooms. Examples of practice show how situated role, liveness and simulations create mediated learning communities in drama and applied theatre.
Teachers and others working with young people and media will find this exploration of a new dimension of drama compelling and professionally enriching. The book will also be of interest to people working with Technology and learning in many contexts.
"This book offers a new approach, which invites the practitioner in the classroom to come to terms with digital technology, embrace it and to develop the practice further."- Journal for Drama in Education
"Rich with cues, information on innovative activities, bibliographical references, and intriguing ideas."- British Journal of Educational Technology
“The authors of this book make an excellent case for both teachers and students to extend their subject-knowledge about digital technology and performance and offer clear insights into the way forward.…an engaging and intelligent contribution to the field.”- English Drama Media
Foreword by Dorothy Heathcote
Technology and the transformation of drama and learning
Changing forms of drama
The challenges of the digital generation
Young people and mediated performance
Theatre in Education: devising dramatic property
Drama, education and technology: case studies of situated role
Drama and screen performance
Drama conventions, video games and learning
Researching Emerging Practice
Conclusion: Imagining the future